Import screens
Import drawing
Import angelfont
Import maped



Global MainLogo:Image
'Game Screens
Global titleScreen:TitleScreen
Global gameScreen:GameScreen
Global optionScreen:OptionScreen
Global mainedscreen:MainEditorScreen
Global gfxscreen:GraphicsScreen
Global heronenemy:HeronEnemyScreen
Global walkabout:WalkaboutScreen
Global spriteeditor:SpriteEd
Global maptiles:MaptilesScreen
Global maptmenu:MapTileMenuScreen
Global datas:DataScreen
Global mapsscreen:MapScreen
Global mapmenu:MapMenuScreen
Global mapeditor:MapEditorScreen

'UDTS Globals
Global WalkaboutSpr:SpriteSet[]
Global Palettes:Palette256[]
'using Diddy Built in TileMaps and TileSets
Global TileSets:HTileMapTileset[]
Global Tilemaps:HTileMap[]

'Font Globals
Global MainFont:AngelFont